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Kakuro(Evil) https://gridpuzzle.com/kakuro/mgy0r

Latest score list for #mgy0r

gu
guest a second ago
12'41''
in
insurance 8 minutes ago
16'51''
ma
masters 16 minutes ago
11'21''
ov
overtons 10 minutes ago
18'39''
an
anonymous an hour ago
11'37''
gu
guest an hour ago
18'36''
fi
finance 43 minutes ago
5'58''
gu
guest an hour ago
12'43''
La
Lawyer an hour ago
15'32''
Cl
Claim an hour ago
19'33''

Latest score list for Kakuro

an
anonymous solved puzzle No#165e9;
18'7''
an
anonymous solved puzzle No#dnz52;
13'20''
se
sell cash solved puzzle No#ge8jv;
5'56''
Pa
Paintless solved puzzle No#vr4wk;
15'32''
re
recovery solved puzzle No#zq8gn;
10'47''
gu
guest solved puzzle No#rmp20;
15'4''
Ur
Urgent solved puzzle No#zvd6r;
19'24''
gu
guest solved puzzle No#yvq1k;
11'29''
El
Electricity solved puzzle No#zvd6r;
14'55''
mo
mortgage solved puzzle No#zvd6r;
6'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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