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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/4jxw8

Latest score list for #4jxw8

an
anonymous een seconde geleden
10'3''
an
anonymous 14 minuten geleden
15'5''
be
betmgm 14 minuten geleden
9'12''
Is
Isabella 20 minuten geleden
12'58''
Ga
Gas 21 minuten geleden
18'14''
Ga
Gas 46 minuten geleden
16'3''
an
anonymous 43 minuten geleden
15'58''
fr
freelance een uur geleden
10'21''
re
repair 2 uur geleden
11'59''
gu
guest 31 minuten geleden
16'55''

Latest score list for Kakuro

gu
guest solved puzzle No#4gr7g;
6'22''
La
Lawsuit solved puzzle No#qy1xv;
12'1''
an
anonymous solved puzzle No#qy1xv;
10'10''
so
software solved puzzle No#4gr7g;
3'51''
ma
masters solved puzzle No#4gr7g;
14'6''
li
lightroom solved puzzle No#m602q;
10'59''
an
anonymous solved puzzle No#gq6z2;
8'0''
Re
Rehab solved puzzle No#4gk24;
10'41''
an
anonymous solved puzzle No#qy1xv;
14'12''
fa
family solved puzzle No#2kq18;
8'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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