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Kakuro(Evil) https://gridpuzzle.com/kakuro/26zz9

Latest score list for #26zz9

re
recovery před sekundou
13'10''
an
anonymous 6 minutami před
13'53''
Wi
William 12 minutami před
10'49''
ov
overtons 33 minutami před
10'14''
re
realtor 39 minutami před
11'50''
At
Attorney 34 minutami před
7'5''
gu
guest 52 minutami před
18'10''
Ma
Mason 47 minutami před
6'50''
li
lightroom 2 hodinami před
8'25''
gu
guest 2 hodinami před
17'54''

Latest score list for Kakuro

la
lawyer solved puzzle No#29919;
6'21''
Ab
Abigail solved puzzle No#0yy61;
18'2''
Mi
Mia solved puzzle No#pw6vj;
5'9''
br
brother solved puzzle No#5knz9;
14'0''
an
anonymous solved puzzle No#ekjg4;
19'22''
gu
guest solved puzzle No#pw6vj;
11'29''
an
anonymous solved puzzle No#8w7nk;
18'40''
mo
motivation solved puzzle No#0yy61;
17'5''
an
anonymous solved puzzle No#5knz9;
12'11''
an
anonymous solved puzzle No#9ewyw;
17'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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