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27
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22
14
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1
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8
9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/mp9yw

Latest score list for #mp9yw

Ol
Olivia il y a une seconde
4'46''
te
teriyaki il y a 18 minutes
18'41''
gu
guest il y a 8 minutes
13'42''
Wo
Workers il y a 27 minutes
11'46''
gu
guest il y a 40 minutes
5'59''
Is
Isabella il y a 25 minutes
14'47''
Em
Emma il y a une heure
5'59''
ch
chocolate il y a une heure
18'48''
gu
guest il y a 55 minutes
10'22''
be
beauty il y a 2 heures
14'29''

Latest score list for Kakuro

su
sundays dog solved puzzle No#n2n7k;
3'56''
gu
guest solved puzzle No#0yp81;
13'0''
Ab
Abigail solved puzzle No#0yp81;
19'32''
re
realtor solved puzzle No#rmje4;
10'56''
gu
guest solved puzzle No#6m7w5;
13'47''
fr
freelance solved puzzle No#0yp81;
17'56''
an
anonymous solved puzzle No#6m7w5;
11'43''
ch
chocolate solved puzzle No#2912d;
8'29''
Tr
Trading solved puzzle No#xgerx;
4'57''
bl
blackboard solved puzzle No#kdp42;
6'22''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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