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1
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9
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~
123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/mpg7r

Latest score list for #mpg7r

an
anonymous il y a une seconde
15'0''
li
lightroom il y a 3 minutes
15'0''
an
anonymous il y a 23 minutes
7'9''
Lo
Loans il y a 30 minutes
11'34''
Cl
Claim il y a une heure
11'26''
Mi
Mia il y a une heure
15'56''
da
damage il y a une heure
8'19''
gu
guest il y a 50 minutes
12'46''
gu
guest il y a 34 minutes
8'19''
El
Elijah il y a 2 heures
14'57''

Latest score list for Kakuro

an
anonymous solved puzzle No#59k29;
5'3''
my
myloancare solved puzzle No#rr14g;
17'50''
gu
guest solved puzzle No#gq451;
11'16''
Ol
Oliver solved puzzle No#wy4ze;
15'44''
gu
guest solved puzzle No#ddmdj;
6'52''
La
Lawyer solved puzzle No#59k29;
4'58''
an
anonymous solved puzzle No#ddmj2;
11'1''
re
repair solved puzzle No#z5dpr;
8'47''
an
anonymous solved puzzle No#89qxx;
14'36''
gu
guest solved puzzle No#qy889;
6'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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