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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/n2nex

Latest score list for #n2nex

gu
guest il y a une seconde
4'40''
gu
guest il y a 4 minutes
19'24''
gu
guest il y a 17 minutes
5'50''
an
anonymous il y a 23 minutes
11'36''
li
lightroom il y a 13 minutes
17'28''
gu
guest il y a 35 minutes
11'4''
wo
workforce il y a une heure
6'7''
he
healthcare il y a une heure
8'51''
pe
petrol il y a une heure
6'41''
an
anonymous il y a 41 minutes
8'56''

Latest score list for Kakuro

gu
guest solved puzzle No#8zxde;
18'15''
an
anonymous solved puzzle No#zg1my;
4'56''
an
anonymous solved puzzle No#v8qrz;
11'11''
Tr
Trading solved puzzle No#ppknj;
11'1''
su
sundays dog solved puzzle No#y1211;
5'12''
cr
credit solved puzzle No#v8yqk;
14'23''
fi
fishing solved puzzle No#20gpz;
10'7''
Ab
Abigail solved puzzle No#7r851;
15'59''
la
lawyer solved puzzle No#8zxde;
19'37''
gu
guest solved puzzle No#pp0nr;
6'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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