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Kakuro(Evil) https://gridpuzzle.com/kakuro/n8nm5

Latest score list for #n8nm5

mo
motivation a second ago
3'42''
Em
Emma 18 minutes ago
19'56''
Ja
Jacob 39 minutes ago
12'19''
ma
make money 31 minutes ago
15'40''
Mi
Mia an hour ago
17'51''
Li
Liam an hour ago
3'56''
Co
Conference an hour ago
11'39''
La
Lawyer an hour ago
15'0''
Ga
Gas 54 minutes ago
19'36''
re
repair an hour ago
17'21''

Latest score list for Kakuro

an
anonymous solved puzzle No#od45p;
9'52''
In
Internet solved puzzle No#lxm28;
5'23''
pr
programs solved puzzle No#3j8ge;
4'11''
Pr
Prestashop solved puzzle No#l4kwp;
11'51''
Cl
Claim solved puzzle No#ovvkk;
3'59''
Sh
Shopify solved puzzle No#oy0e9;
17'32''
gu
guest solved puzzle No#l47j4;
13'47''
an
anonymous solved puzzle No#lpng0;
6'9''
mo
mortgage solved puzzle No#od45p;
3'34''
an
anonymous solved puzzle No#l202y;
16'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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