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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/n8xgr

Latest score list for #n8xgr

an
anonymous a second ago
4'50''
Ev
Evelyn 8 minutes ago
13'1''
pe
petrol 34 minutes ago
12'54''
Ch
Charlotte 37 minutes ago
19'1''
Ha
Hail car an hour ago
5'33''
sh
shopping 20 minutes ago
19'45''
an
anonymous 53 minutes ago
19'37''
sa
sandwich 38 minutes ago
15'54''
ma
magento 2 hours ago
14'46''
an
anonymous 2 hours ago
18'3''

Latest score list for Kakuro

gu
guest solved puzzle No#wyd9e;
17'7''
Cl
Classes solved puzzle No#wyjne;
19'12''
an
anonymous solved puzzle No#wyjne;
11'14''
cr
crackstreams solved puzzle No#rrz2y;
7'18''
gu
guest solved puzzle No#4k89p;
5'14''
Au
Automotive solved puzzle No#kw28q;
12'59''
do
doctors solved puzzle No#7kz64;
16'26''
Av
Ava solved puzzle No#p2xjj;
8'24''
an
anonymous solved puzzle No#7kz64;
6'7''
wa
warranty solved puzzle No#yy596;
12'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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