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Kakuro(Evil) https://gridpuzzle.com/kakuro/nmq75

Latest score list for #nmq75

pe
petrol 剛剛
17'20''
gu
guest 18分鐘前
11'29''
cr
credit 13分鐘前
15'2''
in
intergration 31分鐘前
8'2''
re
recovery 一小時前
10'35''
la
lawyer 55分鐘前
5'58''
gu
guest 一小時前
10'7''
sp
specialist 53分鐘前
14'1''
an
anonymous 2小時前
16'54''
st
stock price 一小時前
8'35''

Latest score list for Kakuro

La
Lawsuit solved puzzle No#4nxme;
7'22''
an
anonymous solved puzzle No#vrw2z;
5'19''
an
anonymous solved puzzle No#ekj64;
11'4''
gu
guest solved puzzle No#k85q5;
16'1''
an
anonymous solved puzzle No#4wjj5;
4'0''
gu
guest solved puzzle No#jez55;
8'46''
be
beauty solved puzzle No#dpwkv;
17'36''
gu
guest solved puzzle No#rm8ry;
3'41''
ma
make money solved puzzle No#k85q5;
19'45''
Ol
Olivia solved puzzle No#vrw2z;
18'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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