16
28
31
9
29
16
10
21
9
20
13
14
31
16
28
7
17
29
40
16
13
16
9
5
16
16
10
7
15
18
28
9
16
16
13
7
11
16
21
15
38
9
10
20
28
7
9
17
7
22
1
11
4
15
9
15
16
1
28
16
8
3
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/nwe25

Latest score list for #nwe25

gu
guest a second ago
17'26''
an
anonymous 4 minutes ago
4'19''
an
anonymous 22 minutes ago
15'20''
so
software 40 minutes ago
18'39''
pe
petrol 24 minutes ago
12'12''
gu
guest an hour ago
5'18''
In
Internet 32 minutes ago
15'6''
be
betmgm 48 minutes ago
14'12''
re
relief an hour ago
5'51''
fr
freelance an hour ago
5'7''

Latest score list for Kakuro

fa
family solved puzzle No#yq9rp;
13'8''
ma
magento solved puzzle No#je9qe;
19'17''
an
anonymous solved puzzle No#yq9rp;
7'55''
me
medical solved puzzle No#mp0ew;
18'4''
so
software solved puzzle No#j9ky1;
19'48''
an
anonymous solved puzzle No#qn5qv;
13'9''
fi
fishing solved puzzle No#mp0ew;
11'21''
so
software solved puzzle No#4nmj4;
5'15''
ph
phone solved puzzle No#9q1qx;
11'53''
Co
Conference solved puzzle No#4ndd5;
18'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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