7
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17
10
1
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9
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14
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7
3
25
1
9
14
1
1
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6
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8
9
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~
123
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Kakuro(Easy) https://gridpuzzle.com/kakuro/odk47

Latest score list for #odk47

fi
fishing a second ago
9'36''
da
damage 11 minutes ago
17'0''
te
teriyaki 32 minutes ago
4'17''
gu
guest 44 minutes ago
5'16''
Co
Conference an hour ago
4'14''
an
anonymous 52 minutes ago
17'51''
re
restoration an hour ago
17'14''
bl
blackboard an hour ago
9'25''
an
anonymous 2 hours ago
8'22''
gu
guest 2 hours ago
18'45''

Latest score list for Kakuro

su
sundays dog solved puzzle No#k9201;
19'24''
pe
petrol solved puzzle No#7nyr4;
8'39''
an
anonymous solved puzzle No#1gr70;
10'18''
an
anonymous solved puzzle No#9grmk;
9'8''
an
anonymous solved puzzle No#exd6n;
7'59''
an
anonymous solved puzzle No#exze7;
8'12''
ma
make money solved puzzle No#jpv01;
3'31''
gu
guest solved puzzle No#1gr70;
15'13''
ma
makeup solved puzzle No#jpv01;
13'22''
gu
guest solved puzzle No#jpv01;
16'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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