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Kakuro(Easy) https://gridpuzzle.com/kakuro/v0zjz

Latest score list for #v0zjz

gu
guest a second ago
19'9''
an
anonymous 10 minutes ago
13'40''
gu
guest 29 minutes ago
12'17''
Pr
Prestashop 20 minutes ago
10'53''
an
anonymous an hour ago
15'38''
an
anonymous 49 minutes ago
19'37''
gu
guest an hour ago
9'47''
an
anonymous 2 hours ago
3'49''
an
anonymous 2 hours ago
14'58''
Ch
Charlotte 2 hours ago
15'15''

Latest score list for Kakuro

gu
guest solved puzzle No#d460v;
13'25''
sp
specialist solved puzzle No#d4x9p;
9'28''
an
anonymous solved puzzle No#n2d1k;
17'10''
an
anonymous solved puzzle No#d4x9p;
13'48''
gu
guest solved puzzle No#7p0p9;
11'29''
an
anonymous solved puzzle No#j9vx9;
4'35''
in
injury solved puzzle No#g4ye1;
6'25''
gu
guest solved puzzle No#0xg6w;
9'32''
an
anonymous solved puzzle No#7p8gj;
11'42''
an
anonymous solved puzzle No#828m4;
4'40''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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