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Kakuro(Evil) https://gridpuzzle.com/kakuro/ok7zq

Latest score list for #ok7zq

Mi
Mia il y a une seconde
12'52''
an
anonymous il y a 6 minutes
7'18''
gu
guest il y a 28 minutes
6'43''
gu
guest il y a 58 minutes
11'8''
an
anonymous il y a 31 minutes
10'16''
gu
guest il y a 22 minutes
14'31''
re
refinancing il y a une heure
18'53''
he
healthcare il y a 46 minutes
11'47''
sh
shopping il y a 39 minutes
9'2''
Ch
Charlotte il y a une heure
18'8''

Latest score list for Kakuro

gu
guest solved puzzle No#nw8nk;
16'26''
la
lawyer solved puzzle No#pqjvg;
19'29''
an
anonymous solved puzzle No#qy842;
14'59''
gu
guest solved puzzle No#rw4w0;
5'17''
gu
guest solved puzzle No#nw8nk;
3'23''
br
brother solved puzzle No#nw24w;
6'20''
an
anonymous solved puzzle No#d0jz7;
5'30''
gu
guest solved puzzle No#n5qj9;
13'16''
gu
guest solved puzzle No#qy842;
14'4''
La
Lawsuit solved puzzle No#ex58k;
14'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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