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Kakuro(Medium) https://gridpuzzle.com/kakuro/oy70p

Latest score list for #oy70p

gu
guest il y a une seconde
14'34''
cr
crackstreams il y a 5 minutes
8'53''
gu
guest il y a 13 minutes
12'15''
br
brother il y a 41 minutes
4'4''
Ma
Mason il y a 17 minutes
11'59''
gu
guest il y a 30 minutes
3'31''
Wi
William il y a une heure
17'57''
da
damage il y a une heure
14'39''
re
realtor il y a 42 minutes
3'21''
la
lawyer il y a une heure
10'49''

Latest score list for Kakuro

me
medical solved puzzle No#6npxr;
11'50''
an
anonymous solved puzzle No#1nmq6;
11'50''
mo
motivation solved puzzle No#6npxr;
9'35''
ch
chocolate solved puzzle No#1n4vd;
14'28''
an
anonymous solved puzzle No#821wk;
18'49''
an
anonymous solved puzzle No#1n4vd;
15'13''
an
anonymous solved puzzle No#n270w;
15'39''
an
anonymous solved puzzle No#6npxr;
4'33''
an
anonymous solved puzzle No#n270w;
9'3''
ma
make money solved puzzle No#eqm2g;
8'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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