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Kakuro(Evil) https://gridpuzzle.com/kakuro/p6e50

Latest score list for #p6e50

gu
guest há um segundo
15'14''
an
anonymous 17 minutos atrás
17'8''
Cl
Claim 39 minutos atrás
16'45''
At
Attorney 36 minutos atrás
7'39''
gu
guest 25 minutos atrás
15'28''
gu
guest há uma hora
14'13''
an
anonymous 59 minutos atrás
14'9''
an
anonymous há uma hora
10'3''
yo
youtube há uma hora
16'0''
gu
guest 2 horas atrás
11'52''

Latest score list for Kakuro

ma
masters solved puzzle No#5w7xr;
13'55''
an
anonymous solved puzzle No#dmyd0;
8'40''
an
anonymous solved puzzle No#n50r5;
10'52''
Li
Liam solved puzzle No#v8yqk;
5'10''
he
healthcare solved puzzle No#5wp7d;
16'13''
gu
guest solved puzzle No#jnxd5;
7'32''
pr
premium solved puzzle No#n50r5;
4'33''
sa
sandwich solved puzzle No#7rg01;
14'40''
cr
credit solved puzzle No#gwg7v;
8'46''
an
anonymous solved puzzle No#zg1my;
19'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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