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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/p6np0

Latest score list for #p6np0

No
Noah a second ago
8'2''
In
Investing 16 minutes ago
17'6''
mo
motivation 29 minutes ago
5'11''
bu
business 15 minutes ago
16'25''
an
anonymous 50 minutes ago
13'21''
Am
Amelia an hour ago
10'43''
bu
business an hour ago
18'49''
fa
farmstand 36 minutes ago
15'7''
Sh
Shopify an hour ago
12'48''
Ja
Jacob an hour ago
8'40''

Latest score list for Kakuro

La
Lawyer solved puzzle No#4jrq4;
14'31''
Is
Isabella solved puzzle No#gyqnm;
7'24''
Wi
William solved puzzle No#gyqnm;
19'33''
pr
programs solved puzzle No#52e0w;
5'57''
pe
petrol solved puzzle No#4jrq4;
18'54''
an
anonymous solved puzzle No#e54k2;
16'59''
so
social solved puzzle No#x0vjd;
8'1''
an
anonymous solved puzzle No#pj2jz;
18'5''
pe
petrol solved puzzle No#e59gg;
6'24''
No
Noah solved puzzle No#878xe;
8'42''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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