29
10
18
10
36
6
11
6
17
6
15
21
12
7
17
8
13
10
6
22
14
34
8
15
33
41
16
30
33
6
5
15
17
15
11
18
13
17
7
11
12
9
8
31
7
17
17
16
7
22
5
16
24
4
14
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/pqg20

Latest score list for #pqg20

Ol
Olivia секунду назад
17'58''
an
anonymous 9 минут назад
12'7''
re
refinancing 38 минут назад
12'50''
da
damage 56 минут назад
13'34''
cr
credit час назад
8'48''
fa
farmstand 23 минут назад
7'23''
se
semrush час назад
16'19''
gu
guest 47 минут назад
12'11''
gu
guest час назад
11'18''
an
anonymous 42 минут назад
18'41''

Latest score list for Kakuro

an
anonymous solved puzzle No#l46qg;
14'13''
my
myloancare solved puzzle No#lzm7y;
4'20''
an
anonymous solved puzzle No#3w6g0;
18'25''
an
anonymous solved puzzle No#310x6;
12'56''
ma
majority solved puzzle No#okme4;
7'27''
re
recovery solved puzzle No#okze4;
5'25''
an
anonymous solved puzzle No#l8rj2;
18'26''
an
anonymous solved puzzle No#l8rj2;
14'3''
in
injury solved puzzle No#l8rj2;
19'35''
ma
masters solved puzzle No#lxqw7;
4'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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