7
15
13
20
15
13
22
5
5
24
3
7
8
3
19
1
21
21
5
34
10
1
25
8
5
6
8
42
5
35
1
5
19
9
10
10
6
11
5
10
24
10
26
8
24
26
9
19
43
24
7
10
15
16
9
34
13
5
10
6
10
9
10
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/pqm1z

Latest score list for #pqm1z

la
lawyer a second ago
3'27''
Cl
Claim 9 minutes ago
16'30''
gu
guest 38 minutes ago
8'23''
gu
guest 27 minutes ago
9'13''
an
anonymous 36 minutes ago
10'59''
gu
guest an hour ago
12'21''
ch
chocolate an hour ago
9'52''
Pr
Prestashop an hour ago
14'19''
fr
freelance an hour ago
10'42''
my
myloancare 2 hours ago
15'1''

Latest score list for Kakuro

gu
guest solved puzzle No#er2mn;
3'25''
te
technology solved puzzle No#er2mn;
15'22''
gu
guest solved puzzle No#4dq98;
17'19''
gu
guest solved puzzle No#wwv1k;
15'58''
ma
masters solved puzzle No#mp1p2;
10'51''
an
anonymous solved puzzle No#er2mn;
13'35''
Ev
Evelyn solved puzzle No#g1kdm;
14'55''
re
recovery solved puzzle No#p6yqj;
16'10''
pe
petrol solved puzzle No#214q9;
19'32''
mo
mortgage solved puzzle No#wwq22;
7'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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