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Kakuro(Evil) https://gridpuzzle.com/kakuro/pqw1r

Latest score list for #pqw1r

gu
guest 剛剛
7'24''
Wi
William 9分鐘前
15'34''
El
Electricity 30分鐘前
4'23''
Ol
Olivia 30分鐘前
12'38''
gu
guest 一小時前
17'26''
Fi
Fitness 44分鐘前
7'48''
be
betmgm 30分鐘前
18'49''
gu
guest 一小時前
9'34''
ma
magento 一小時前
5'59''
fi
finance 一小時前
3'43''

Latest score list for Kakuro

pr
programs solved puzzle No#w87rk;
18'15''
gu
guest solved puzzle No#08v5w;
18'25''
an
anonymous solved puzzle No#dm8d2;
5'5''
an
anonymous solved puzzle No#jnxp5;
3'41''
sp
specialist solved puzzle No#r8qvg;
19'17''
re
relief solved puzzle No#w87rk;
7'23''
So
Sophia solved puzzle No#08exw;
7'18''
Ur
Urgent solved puzzle No#dm8d2;
10'59''
Co
Conference solved puzzle No#08exw;
12'18''
gu
guest solved puzzle No#dm8d2;
19'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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