41
16
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22
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28
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38
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26
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13
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15
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16
34
9
14
44
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3
1
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3
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5
6
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8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/q40ev

Latest score list for #q40ev

Cl
Classes il y a une seconde
7'24''
gu
guest il y a 18 minutes
13'21''
Ja
Jacob il y a 6 minutes
13'33''
be
betmgm il y a 57 minutes
8'9''
ma
magento il y a une heure
9'17''
an
anonymous il y a une heure
11'41''
pr
programs il y a une heure
5'43''
an
anonymous il y a une heure
7'0''
re
refinancing il y a 2 heures
8'30''
de
degree il y a une heure
8'15''

Latest score list for Kakuro

Am
Amelia solved puzzle No#oy70p;
14'46''
so
social solved puzzle No#3ezn2;
18'59''
gu
guest solved puzzle No#3789m;
9'55''
Au
Automotive solved puzzle No#l9k7r;
17'32''
an
anonymous solved puzzle No#l9k7r;
7'11''
an
anonymous solved puzzle No#lmr7w;
8'38''
se
sell cash solved puzzle No#l9k7r;
17'33''
Pa
Paintless solved puzzle No#3ezn2;
10'52''
an
anonymous solved puzzle No#okkrm;
5'51''
gu
guest solved puzzle No#3jvm9;
19'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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