11
5
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24
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8
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36
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41
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7
34
12
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11
3
16
6
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32
6
13
26
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11
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6
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27
5
8
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5
8
36
13
10
1
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5
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/qyqdv

Latest score list for #qyqdv

Re
Rehab a second ago
10'47''
an
anonymous 17 minutes ago
4'31''
gu
guest 11 minutes ago
4'15''
mo
mortgage 12 minutes ago
9'23''
ch
chocolate 55 minutes ago
3'23''
an
anonymous an hour ago
5'11''
Do
Donate 27 minutes ago
6'13''
Au
Automotive 2 hours ago
6'45''
gu
guest an hour ago
13'38''
Ch
Charlotte 2 hours ago
12'22''

Latest score list for Kakuro

an
anonymous solved puzzle No#16wv6;
3'59''
Am
Amelia solved puzzle No#ekvz7;
6'45''
Ho
Hosting solved puzzle No#vrw04;
11'7''
Ev
Evelyn solved puzzle No#qmx0v;
5'25''
an
anonymous solved puzzle No#82q92;
18'29''
gu
guest solved puzzle No#yvqe6;
5'26''
an
anonymous solved puzzle No#vrwmd;
17'29''
fr
freelance solved puzzle No#0yx61;
18'51''
Re
Recovery solved puzzle No#7jr8k;
19'1''
Is
Isabella solved puzzle No#7jr8k;
12'50''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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