43
19
12
17
10
7
12
17
15
7
31
21
6
4
22
25
12
8
32
11
7
12
23
16
11
4
4
17
3
12
10
8
18
29
6
8
3
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/qyz1q

Latest score list for #qyz1q

an
anonymous a second ago
4'3''
an
anonymous 8 minutes ago
17'52''
pr
programs 28 minutes ago
15'25''
Ja
James 15 minutes ago
7'43''
do
doctors an hour ago
7'19''
re
restoration an hour ago
12'58''
Pa
Paintless 23 minutes ago
17'34''
te
technology an hour ago
16'43''
te
teriyaki 52 minutes ago
19'29''
Bi
Bitcoin 2 hours ago
13'25''

Latest score list for Kakuro

re
refinancing solved puzzle No#9g9gq;
16'31''
Pa
Paintless solved puzzle No#m6ry2;
19'19''
pe
petrol solved puzzle No#vv7w4;
6'15''
pr
programs solved puzzle No#zp75v;
19'51''
se
sell cash solved puzzle No#0144g;
8'54''
an
anonymous solved puzzle No#vvm4z;
10'59''
El
Electricity solved puzzle No#m6ry2;
14'55''
In
Internet solved puzzle No#59vpw;
16'4''
sp
specialist solved puzzle No#pqy2g;
10'40''
pr
premium solved puzzle No#vvdwz;
9'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024