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Kakuro(Evil) https://gridpuzzle.com/kakuro/r4581

Latest score list for #r4581

an
anonymous a second ago
12'39''
an
anonymous 14 minutes ago
7'8''
Av
Ava 11 minutes ago
18'42''
gu
guest 24 minutes ago
4'49''
Am
Amelia 51 minutes ago
5'28''
mo
motivation 59 minutes ago
6'5''
Ch
Charlotte an hour ago
6'2''
mo
mortgage 36 minutes ago
5'31''
gu
guest an hour ago
16'45''
an
anonymous 54 minutes ago
15'1''

Latest score list for Kakuro

sa
sandwich solved puzzle No#wr52y;
18'12''
So
Sophia solved puzzle No#k62g2;
12'44''
ov
overtons solved puzzle No#v0vzz;
14'49''
re
recovery solved puzzle No#v0vzz;
11'26''
sh
shopping solved puzzle No#pnkwj;
7'35''
Am
Amelia solved puzzle No#dnwej;
17'27''
an
anonymous solved puzzle No#75v24;
19'25''
an
anonymous solved puzzle No#mnkez;
8'56''
Tr
Treatment solved puzzle No#qnqq9;
8'1''
gu
guest solved puzzle No#k62g2;
12'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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