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Kakuro(Evil) https://gridpuzzle.com/kakuro/rrrv1

Latest score list for #rrrv1

El
Elijah a second ago
9'49''
re
repair 13 minutes ago
3'55''
In
Investing 30 minutes ago
18'37''
an
anonymous 53 minutes ago
9'1''
Wi
William an hour ago
15'13''
an
anonymous 50 minutes ago
4'30''
re
restoration 34 minutes ago
15'7''
gu
guest an hour ago
6'56''
La
Lawsuit 2 hours ago
13'1''
an
anonymous 2 hours ago
12'17''

Latest score list for Kakuro

be
betmgm solved puzzle No#2kn0d;
6'50''
ou
outsource solved puzzle No#q4d1e;
10'49''
gu
guest solved puzzle No#wynre;
6'57''
gu
guest solved puzzle No#6wnzj;
11'27''
wo
workforce solved puzzle No#d0znj;
15'53''
be
betting solved puzzle No#gq8j4;
11'52''
In
Internet solved puzzle No#09k1r;
13'25''
Ur
Urgent solved puzzle No#wp5dk;
8'52''
so
social solved puzzle No#wp5dk;
10'20''
an
anonymous solved puzzle No#6wnzj;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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