3
11
11
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7
39
36
9
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13
9
43
4
10
7
19
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6
13
28
9
19
13
42
32
7
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7
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5
7
14
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11
7
7
6
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15
24
17
28
7
10
1
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7
8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/rwkqy

Latest score list for #rwkqy

re
realtor a second ago
19'55''
an
anonymous 9 minutes ago
6'15''
Ja
Jacob 11 minutes ago
18'25''
so
software 38 minutes ago
13'40''
Re
Recovery 54 minutes ago
6'56''
he
healthcare 41 minutes ago
18'39''
la
lawyer an hour ago
5'1''
Co
Conference 35 minutes ago
10'41''
an
anonymous 47 minutes ago
14'23''
Ha
Hail car 2 hours ago
9'37''

Latest score list for Kakuro

in
injury solved puzzle No#w5y82;
6'53''
Ho
Hosting solved puzzle No#odxj3;
17'29''
so
social solved puzzle No#26549;
15'13''
an
anonymous solved puzzle No#87dz5;
17'31''
an
anonymous solved puzzle No#k1rx5;
11'16''
mo
mortgage solved puzzle No#k1rx5;
15'54''
an
anonymous solved puzzle No#gymkv;
15'55''
gu
guest solved puzzle No#jgp8y;
6'55''
an
anonymous solved puzzle No#jgpk4;
5'5''
gu
guest solved puzzle No#x05j1;
4'27''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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