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Kakuro(Easy) https://gridpuzzle.com/kakuro/v8xnd

Latest score list for #v8xnd

li
lightroom il y a une seconde
19'36''
Ol
Oliver il y a 9 minutes
13'37''
gu
guest il y a 29 minutes
4'10''
pe
petrol il y a 20 minutes
13'9''
te
teriyaki il y a 35 minutes
4'10''
gu
guest il y a une heure
17'32''
Ja
James il y a 25 minutes
14'48''
gu
guest il y a 2 heures
6'8''
gu
guest il y a une heure
4'40''
ma
masters il y a 2 heures
16'2''

Latest score list for Kakuro

wo
workforce solved puzzle No#r8j4y;
5'29''
da
damage solved puzzle No#r8j4y;
17'21''
an
anonymous solved puzzle No#ppw8g;
15'1''
gu
guest solved puzzle No#96qyw;
12'36''
an
anonymous solved puzzle No#jnwmy;
16'1''
re
relief solved puzzle No#y194p;
7'45''
ma
masters solved puzzle No#w88yq;
14'39''
la
lawyer solved puzzle No#zqdjy;
13'24''
ch
chocolate solved puzzle No#zqdjy;
4'29''
pr
premium solved puzzle No#r8j4y;
11'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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