12
41
4
29
14
16
24
12
8
25
8
21
30
16
15
9
22
15
33
16
14
9
7
16
18
16
8
26
8
10
7
20
3
9
9
10
23
17
3
15
16
16
13
15
7
9
7
24
16
19
44
3
3
15
5
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vvqmd

Latest score list for #vvqmd

fa
family a second ago
10'1''
ma
majority 12 minutes ago
7'15''
an
anonymous 29 minutes ago
17'15''
an
anonymous 36 minutes ago
17'12''
Co
Conference 30 minutes ago
10'29''
fr
freelance 59 minutes ago
14'58''
an
anonymous an hour ago
3'43''
in
insurance an hour ago
10'14''
Tr
Treatment 2 hours ago
18'6''
Co
Conference an hour ago
6'28''

Latest score list for Kakuro

be
beauty solved puzzle No#qm4e9;
4'1''
an
anonymous solved puzzle No#xzmj1;
4'18''
gu
guest solved puzzle No#1pqzk;
10'47''
Am
Amelia solved puzzle No#k62wq;
6'52''
an
anonymous solved puzzle No#zy90v;
10'21''
an
anonymous solved puzzle No#qm4e9;
3'21''
in
injury solved puzzle No#g1j60;
12'20''
an
anonymous solved puzzle No#yqjv1;
8'39''
an
anonymous solved puzzle No#1pqzk;
17'50''
fr
freelance solved puzzle No#mp0jz;
17'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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