16
18
5
15
10
11
25
6
6
6
10
12
16
8
1
26
4
6
24
16
15
10
5
2
11
5
2
13
4
13
21
29
15
6
15
27
11
32
19
12
6
12
9
13
20
26
30
6
5
7
6
6
6
18
6
11
10
9
4
6
6
4
18
6
1
6
12
3
1
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3
4
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6
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8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/w8n6k

Latest score list for #w8n6k

bu
business a second ago
13'51''
fr
freelance 7 minutes ago
4'55''
Li
Liam 28 minutes ago
7'5''
Wo
Workers 45 minutes ago
18'51''
wo
workforce an hour ago
8'59''
At
Attorney 21 minutes ago
4'27''
gu
guest an hour ago
14'5''
gu
guest 2 hours ago
13'51''
te
teriyaki an hour ago
9'54''
wa
warranty 53 minutes ago
10'52''

Latest score list for Kakuro

an
anonymous solved puzzle No#zpqgm;
18'16''
Is
Isabella solved puzzle No#rrnv4;
11'50''
Ev
Evelyn solved puzzle No#9nvp0;
19'5''
Au
Automotive solved puzzle No#k9n2q;
17'26''
an
anonymous solved puzzle No#4gjr8;
19'52''
ou
outsource solved puzzle No#4gjr8;
6'37''
an
anonymous solved puzzle No#rrxe0;
14'36''
ou
outsource solved puzzle No#gn7km;
19'34''
Mi
Mia solved puzzle No#9nvp0;
13'3''
pe
petrol solved puzzle No#nmy29;
17'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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