5
24
12
4
18
4
33
14
12
7
8
26
3
16
41
5
11
3
12
8
4
15
20
22
5
21
33
3
39
11
23
6
27
41
3
12
21
14
6
12
22
8
6
9
12
4
4
8
42
31
13
12
9
4
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/wppme

Latest score list for #wppme

in
insurance a second ago
4'34''
gu
guest 13 minutes ago
11'38''
br
brother 31 minutes ago
16'39''
gu
guest 16 minutes ago
7'9''
cr
crackstreams 41 minutes ago
13'33''
ou
outsource 42 minutes ago
15'26''
st
stock price an hour ago
18'15''
so
software 45 minutes ago
13'42''
an
anonymous an hour ago
4'7''
an
anonymous an hour ago
8'44''

Latest score list for Kakuro

gu
guest solved puzzle No#158x6;
7'33''
fa
family solved puzzle No#l2ezl;
14'5''
fa
farmstand solved puzzle No#mgv1q;
6'21''
Cl
Claim solved puzzle No#q2wx9;
9'57''
At
Attorney solved puzzle No#k12v5;
13'43''
an
anonymous solved puzzle No#v4jx9;
7'21''
gu
guest solved puzzle No#q2wx9;
5'7''
gu
guest solved puzzle No#r4n14;
19'39''
pe
petrol solved puzzle No#k12v5;
6'0''
Lo
Loans solved puzzle No#87pm5;
13'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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