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Kakuro(Evil) https://gridpuzzle.com/kakuro/ww4nq

Latest score list for #ww4nq

an
anonymous a second ago
14'10''
an
anonymous 4 minutes ago
16'12''
an
anonymous 18 minutes ago
10'26''
br
brother 46 minutes ago
5'44''
an
anonymous 39 minutes ago
7'48''
gu
guest an hour ago
11'2''
gu
guest an hour ago
19'43''
be
betting an hour ago
8'28''
br
brother 2 hours ago
19'7''
So
Sophia an hour ago
5'3''

Latest score list for Kakuro

pe
petrol solved puzzle No#lmddw;
4'26''
Ma
Mason solved puzzle No#odj4j;
8'56''
Ga
Gas solved puzzle No#31k9r;
3'20''
gu
guest solved puzzle No#3nnm9;
12'6''
Tr
Trading solved puzzle No#3jyr1;
3'21''
In
Internet solved puzzle No#l0kdw;
6'12''
te
teriyaki solved puzzle No#3jyr1;
6'49''
Ga
Gas solved puzzle No#odj4j;
18'21''
bu
business solved puzzle No#lqw0v;
7'41''
ou
outsource solved puzzle No#yqq0k;
14'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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