28
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22
7
19
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28
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9
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28
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8
19
2
1
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5
6
7
8
9
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~
123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/wwmny

Latest score list for #wwmny

fi
fishing há um segundo
13'43''
an
anonymous 20 minutos atrás
6'59''
te
technology 38 minutos atrás
17'3''
gu
guest 47 minutos atrás
16'2''
Re
Recovery há uma hora
16'58''
gu
guest 38 minutos atrás
15'22''
an
anonymous há uma hora
15'47''
Ev
Evelyn 35 minutos atrás
16'37''
gu
guest 2 horas atrás
10'41''
cr
credit há uma hora
7'28''

Latest score list for Kakuro

Pr
Prestashop solved puzzle No#1pkk0;
8'59''
se
settlements solved puzzle No#ywpd1;
7'35''
an
anonymous solved puzzle No#vwmk4;
19'17''
gu
guest solved puzzle No#vwmk4;
9'48''
an
anonymous solved puzzle No#g154v;
18'57''
Ja
James solved puzzle No#mpdqr;
13'55''
an
anonymous solved puzzle No#4dxxg;
5'39''
an
anonymous solved puzzle No#d0nn7;
12'12''
gu
guest solved puzzle No#9w1jk;
7'13''
br
brother solved puzzle No#xw4qx;
12'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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