38
13
10
38
19
7
17
6
7
16
39
6
3
9
10
11
17
4
15
5
13
10
13
12
14
11
11
44
17
7
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/wyjp0

Latest score list for #wyjp0

Ja
Jacob a second ago
8'56''
st
stock price 14 minutes ago
17'35''
be
betting 22 minutes ago
18'25''
te
teriyaki 56 minutes ago
4'17''
he
healthcare 21 minutes ago
16'20''
cr
crackstreams 48 minutes ago
5'55''
he
healthcare 37 minutes ago
4'48''
an
anonymous an hour ago
14'50''
Wi
William an hour ago
14'11''
gu
guest an hour ago
13'1''

Latest score list for Kakuro

my
myloancare solved puzzle No#yqkd9;
3'53''
sp
specialist solved puzzle No#1nrpk;
10'31''
sa
sandwich solved puzzle No#yqkd9;
7'19''
Am
Amelia solved puzzle No#82ez2;
4'8''
gu
guest solved puzzle No#mnvwq;
14'41''
pe
petrol solved puzzle No#6npmx;
15'20''
de
degree solved puzzle No#82ppe;
11'58''
gu
guest solved puzzle No#g4p82;
19'45''
an
anonymous solved puzzle No#9w0mk;
4'44''
an
anonymous solved puzzle No#dn5r0;
14'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024