16
10
16
5
16
36
10
36
34
3
22
17
5
24
22
4
4
26
7
13
16
6
15
15
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Expert) https://gridpuzzle.com/kakuro/wyrv2

Latest score list for #wyrv2

Ab
Abigail een seconde geleden
6'57''
Am
Amelia 8 minuten geleden
6'46''
Ja
James 36 minuten geleden
9'16''
Am
Amelia 40 minuten geleden
6'0''
an
anonymous 52 minuten geleden
15'43''
gu
guest 32 minuten geleden
9'37''
an
anonymous een uur geleden
17'8''
Pa
Paintless 49 minuten geleden
15'56''
an
anonymous een uur geleden
9'39''
Ur
Urgent een uur geleden
5'10''

Latest score list for Kakuro

an
anonymous solved puzzle No#jex4y;
14'32''
se
sell cash solved puzzle No#je604;
10'6''
do
doctors solved puzzle No#rev80;
5'11''
pr
programs solved puzzle No#zv18r;
15'48''
so
social solved puzzle No#zv7ne;
9'45''
gu
guest solved puzzle No#dng80;
13'48''
gu
guest solved puzzle No#wrdx2;
7'19''
an
anonymous solved puzzle No#zv18r;
17'25''
La
Lawsuit solved puzzle No#rev80;
15'50''
mo
mortgage solved puzzle No#0x071;
15'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024