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Kakuro(Evil) https://gridpuzzle.com/kakuro/x96q7

Latest score list for #x96q7

mo
mortgage a second ago
15'40''
Wi
William 18 minutes ago
10'41''
be
betmgm 17 minutes ago
8'28''
re
refinancing 57 minutes ago
14'48''
my
myloancare an hour ago
11'48''
gu
guest an hour ago
6'40''
gu
guest an hour ago
16'58''
gu
guest an hour ago
6'39''
re
realtor an hour ago
14'34''
Sh
Shopify 2 hours ago
6'21''

Latest score list for Kakuro

Am
Amelia solved puzzle No#oy70p;
14'46''
so
social solved puzzle No#3ezn2;
18'59''
gu
guest solved puzzle No#3789m;
9'55''
Au
Automotive solved puzzle No#l9k7r;
17'32''
an
anonymous solved puzzle No#l9k7r;
7'11''
an
anonymous solved puzzle No#lmr7w;
8'38''
se
sell cash solved puzzle No#l9k7r;
17'33''
Pa
Paintless solved puzzle No#3ezn2;
10'52''
an
anonymous solved puzzle No#okkrm;
5'51''
gu
guest solved puzzle No#3jvm9;
19'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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