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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9d7x

Latest score list for #x9d7x

pe
petrol a second ago
18'11''
gu
guest 5 minutes ago
4'5''
Ol
Oliver 8 minutes ago
16'13''
ma
make money 37 minutes ago
11'48''
ph
phone 27 minutes ago
12'19''
Wi
William 16 minutes ago
11'20''
so
social an hour ago
9'59''
gu
guest an hour ago
17'57''
Wo
Workers 2 hours ago
10'10''
an
anonymous 38 minutes ago
6'41''

Latest score list for Kakuro

Pr
Prestashop solved puzzle No#d0y5j;
17'39''
so
software solved puzzle No#d0yxv;
4'36''
an
anonymous solved puzzle No#2yqnz;
10'29''
Ga
Gas solved puzzle No#x9717;
12'58''
pe
petrol solved puzzle No#rr0pj;
7'3''
so
social solved puzzle No#x94p7;
5'27''
Ma
Mason solved puzzle No#enzq2;
17'17''
an
anonymous solved puzzle No#4k2yg;
14'6''
Au
Automotive solved puzzle No#rr0pj;
7'22''
ma
magento solved puzzle No#rr7dj;
4'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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