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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9dyd

Latest score list for #x9dyd

an
anonymous před sekundou
8'46''
an
anonymous 15 minutami před
4'32''
gu
guest 13 minutami před
16'47''
an
anonymous 36 minutami před
6'33''
cr
credit před hodinou
17'38''
Em
Emma před hodinou
13'7''
an
anonymous 40 minutami před
12'48''
gu
guest před hodinou
5'29''
ph
photography 2 hodinami před
8'13''
Sh
Shopify před hodinou
15'4''

Latest score list for Kakuro

an
anonymous solved puzzle No#l46qg;
14'13''
my
myloancare solved puzzle No#lzm7y;
4'20''
an
anonymous solved puzzle No#3w6g0;
18'25''
an
anonymous solved puzzle No#310x6;
12'56''
ma
majority solved puzzle No#okme4;
7'27''
re
recovery solved puzzle No#okze4;
5'25''
an
anonymous solved puzzle No#l8rj2;
18'26''
an
anonymous solved puzzle No#l8rj2;
14'3''
in
injury solved puzzle No#l8rj2;
19'35''
ma
masters solved puzzle No#lxqw7;
4'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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