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Kakuro(Evil) https://gridpuzzle.com/kakuro/x9n87

Latest score list for #x9n87

an
anonymous a second ago
15'34''
pe
petrol 7 minutes ago
7'53''
Mi
Mia 31 minutes ago
8'32''
fi
fishing 48 minutes ago
17'8''
in
intergration 49 minutes ago
18'30''
an
anonymous an hour ago
7'18''
Ja
James an hour ago
7'43''
so
social 56 minutes ago
6'41''
gu
guest 29 minutes ago
16'15''
El
Elijah 2 hours ago
13'55''

Latest score list for Kakuro

Lo
Logan solved puzzle No#4knk8;
17'37''
an
anonymous solved puzzle No#vnzr9;
9'36''
Ol
Olivia solved puzzle No#er2eg;
3'49''
an
anonymous solved puzzle No#p2rgr;
9'34''
re
relief solved puzzle No#vnzr9;
5'33''
bl
blackboard solved puzzle No#51vd9;
3'27''
fi
fishing solved puzzle No#d45mp;
5'34''
Sh
Shopify solved puzzle No#p2r1r;
5'10''
so
software solved puzzle No#wwj5k;
8'25''
an
anonymous solved puzzle No#4knk8;
14'53''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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