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Kakuro(Evil) https://gridpuzzle.com/kakuro/xweg1

Latest score list for #xweg1

Ol
Oliver 剛剛
10'33''
yo
youtube 9分鐘前
17'7''
gu
guest 17分鐘前
4'10''
br
brother 27分鐘前
17'32''
an
anonymous 一小時前
13'10''
Wi
William 一小時前
15'19''
cr
credit 一小時前
9'15''
ph
photography 一小時前
9'15''
in
intergration 一小時前
10'10''
da
damage 2小時前
14'58''

Latest score list for Kakuro

Ol
Olivia solved puzzle No#gy7mv;
8'41''
Ab
Abigail solved puzzle No#z0eyr;
13'56''
Av
Ava solved puzzle No#w54mk;
12'59''
bu
business solved puzzle No#26vqz;
7'26''
Is
Isabella solved puzzle No#0z79r;
14'40''
re
realtor solved puzzle No#v4d4d;
10'15''
an
anonymous solved puzzle No#77z74;
16'45''
an
anonymous solved puzzle No#pjm8r;
6'37''
gu
guest solved puzzle No#v4d4d;
6'41''
gu
guest solved puzzle No#0z79r;
5'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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