12
26
6
12
8
5
28
12
9
12
7
10
11
7
8
12
3
13
36
1
4
12
11
9
8
38
12
10
6
17
5
7
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33
9
19
2
14
25
8
2
7
21
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19
7
6
1
12
10
9
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8
12
18
4
3
3
11
9
9
20
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20
2
7
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29
6
8
13
3
18
4
6
1
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3
4
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6
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8
9
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Kakuro(Easy) https://gridpuzzle.com/kakuro/y1446

Latest score list for #y1446

El
Elijah 한 초 전
4'36''
gu
guest 15 분 전
9'46''
Em
Emma 18 분 전
12'32''
fr
freelance 20 분 전
7'7''
Pa
Paintless 17 분 전
12'1''
gu
guest 24 분 전
17'47''
Mi
Mia 24 분 전
11'10''
fr
freelance 2 시간 전
11'58''
wo
workforce 한 시간 전
19'45''
sa
sandwich 59 분 전
5'38''

Latest score list for Kakuro

ma
majority solved puzzle No#vv02k;
12'11''
an
anonymous solved puzzle No#m814w;
9'6''
sa
sandwich solved puzzle No#qynz9;
12'29''
sa
sandwich solved puzzle No#wp5z2;
10'32''
wo
workforce solved puzzle No#vv02k;
18'27''
cr
crackstreams solved puzzle No#6yjdx;
11'21''
an
anonymous solved puzzle No#exq7k;
17'35''
ov
overtons solved puzzle No#exqn7;
17'18''
te
teriyaki solved puzzle No#095xw;
9'23''
cr
crackstreams solved puzzle No#qy8qq;
18'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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