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Kakuro(Evil) https://gridpuzzle.com/kakuro/z52mm

Latest score list for #z52mm

yo
youtube a second ago
4'4''
Ha
Hail car 18 minutes ago
16'6''
Ol
Oliver 10 minutes ago
5'2''
pr
programs 48 minutes ago
4'30''
an
anonymous an hour ago
12'48''
an
anonymous 56 minutes ago
8'19''
an
anonymous an hour ago
7'58''
Ga
Gas an hour ago
16'30''
Ch
Charlotte an hour ago
3'28''
Li
Liam 57 minutes ago
5'23''

Latest score list for Kakuro

Au
Automotive solved puzzle No#n2n7k;
5'43''
Cl
Claim solved puzzle No#eqe7k;
7'42''
La
Lawsuit solved puzzle No#je0g4;
9'25''
Bi
Bitcoin solved puzzle No#0yp81;
14'38''
gu
guest solved puzzle No#dp10j;
19'38''
yo
youtube solved puzzle No#j8g0y;
11'16''
Mi
Mia solved puzzle No#kdp42;
13'32''
my
myloancare solved puzzle No#0yp81;
12'3''
br
brother solved puzzle No#eqe7k;
11'8''
Av
Ava solved puzzle No#rmje4;
5'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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