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Kakuro(Evil) https://gridpuzzle.com/kakuro/z5nzr

Latest score list for #z5nzr

fi
fishing a second ago
18'23''
an
anonymous 19 minutes ago
4'25''
an
anonymous 17 minutes ago
18'52''
te
technology 44 minutes ago
4'32''
Re
Rehab 28 minutes ago
9'53''
gu
guest an hour ago
17'33''
re
repair an hour ago
9'40''
an
anonymous 23 minutes ago
19'49''
an
anonymous 2 hours ago
14'9''
gu
guest an hour ago
14'59''

Latest score list for Kakuro

Ha
Hail car solved puzzle No#20y2y;
9'43''
an
anonymous solved puzzle No#dmw07;
5'5''
my
myloancare solved puzzle No#w8yqk;
19'4''
my
myloancare solved puzzle No#m9jnw;
4'52''
an
anonymous solved puzzle No#zggre;
14'2''
gu
guest solved puzzle No#r8pej;
19'25''
Ur
Urgent solved puzzle No#pppxr;
11'10''
fi
fishing solved puzzle No#w8yqk;
11'8''
be
beauty solved puzzle No#qznge;
19'29''
te
teriyaki solved puzzle No#x8eed;
10'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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