12
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6
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8
24
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39
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20
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12
9
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26
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5
7
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4
1
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8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/zgpgv

Latest score list for #zgpgv

gu
guest a second ago
10'47''
pe
petrol 14 minutes ago
11'19''
an
anonymous 36 minutes ago
9'44''
Ol
Oliver 31 minutes ago
17'20''
gu
guest 45 minutes ago
9'6''
Do
Donate 26 minutes ago
6'52''
Wi
William an hour ago
12'31''
an
anonymous an hour ago
18'29''
an
anonymous an hour ago
16'42''
fr
freelance an hour ago
8'14''

Latest score list for Kakuro

Cl
Classes solved puzzle No#8vkmk;
14'31''
So
Sophia solved puzzle No#jpk64;
9'11''
cr
crackstreams solved puzzle No#zpy9r;
18'51''
an
anonymous solved puzzle No#2kkez;
5'34''
gu
guest solved puzzle No#zp6ee;
15'32''
fi
finance solved puzzle No#1gg4k;
7'41''
cr
crackstreams solved puzzle No#qye69;
7'37''
El
Electricity solved puzzle No#y9jwk;
6'11''
gu
guest solved puzzle No#vv1xz;
6'34''
Ur
Urgent solved puzzle No#jpk64;
4'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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