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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/826m85

Latest score list for #826m85

ov
overtons a second ago
17'43''
da
damage 11 minutes ago
8'49''
ph
photography 13 minutes ago
14'50''
an
anonymous 15 minutes ago
7'10''
an
anonymous 35 minutes ago
13'24''
Ol
Olivia an hour ago
6'4''
Lo
Logan an hour ago
14'4''
su
sundays dog an hour ago
8'3''
In
Investing 29 minutes ago
6'45''
gu
guest 49 minutes ago
9'51''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#9wj5w;
17'40''
br
brother solved puzzle No#9w0xq;
13'40''
gu
guest solved puzzle No#g4jgm;
7'50''
fi
finance solved puzzle No#g4jgm;
10'38''
In
Investing solved puzzle No#0xvz8;
11'59''
an
anonymous solved puzzle No#mn6kg;
8'10''
Cl
Classes solved puzzle No#7pxek;
17'30''
gu
guest solved puzzle No#g4jgm;
18'9''
Mi
Mia solved puzzle No#pn2wg;
9'53''
an
anonymous solved puzzle No#wrm4e;
9'36''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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