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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/84r44

Latest score list for #84r44

da
damage een seconde geleden
12'37''
Be
Benjamin 5 minuten geleden
15'4''
ma
magento 9 minuten geleden
12'41''
gu
guest 23 minuten geleden
5'59''
an
anonymous een uur geleden
12'25''
Ab
Abigail 23 minuten geleden
13'20''
an
anonymous een uur geleden
14'32''
re
recovery 44 minuten geleden
10'32''
se
semrush een uur geleden
8'40''
do
doctors een uur geleden
9'48''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#r8yn1;
8'37''
gu
guest solved puzzle No#w8gr0;
6'15''
gu
guest solved puzzle No#xg181;
4'38''
gu
guest solved puzzle No#w8gr0;
14'3''
In
Investing solved puzzle No#6d4jq;
19'50''
Mi
Mia solved puzzle No#y1d09;
15'7''
an
anonymous solved puzzle No#v8q2d;
11'48''
gu
guest solved puzzle No#7r529;
18'8''
No
Noah solved puzzle No#v8q2d;
13'38''
gu
guest solved puzzle No#45995;
15'7''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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