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Mirror Akari(Easy) https://gridpuzzle.com/mirror-akari/97k1x

Latest score list for #97k1x

Am
Amelia a second ago
11'24''
gu
guest 11 minutes ago
18'34''
gu
guest 17 minutes ago
12'57''
se
settlements 34 minutes ago
8'41''
an
anonymous an hour ago
10'52''
gu
guest 16 minutes ago
9'2''
li
lightroom an hour ago
5'52''
ma
makeup an hour ago
17'17''
se
sell cash an hour ago
17'19''
an
anonymous 2 hours ago
7'56''

Latest score list for Mirror Akari

sh
shopping solved puzzle No#l5q88;
12'17''
he
healthcare solved puzzle No#3ep6k;
10'48''
se
sell cash solved puzzle No#l2rj9;
9'12''
Ma
Mason solved puzzle No#o6z45;
3'28''
Ho
Hosting solved puzzle No#eqv47;
18'14''
At
Attorney solved puzzle No#l5q88;
8'58''
la
lawyer solved puzzle No#n22mr;
3'51''
At
Attorney solved puzzle No#re8gg;
18'19''
Tr
Trading solved puzzle No#o6z45;
5'25''
so
software solved puzzle No#lr6j4;
10'23''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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