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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/dnnwrj

Latest score list for #dnnwrj

gu
guest a second ago
14'50''
Ho
Hosting 16 minutes ago
12'6''
an
anonymous 6 minutes ago
12'15''
an
anonymous 16 minutes ago
7'19''
bl
blackboard 43 minutes ago
5'58''
Ja
Jacob an hour ago
16'56''
gu
guest 48 minutes ago
6'43''
re
realtor an hour ago
7'35''
Tr
Treatment 52 minutes ago
18'53''
re
realtor an hour ago
8'20''

Latest score list for Mirror Akari

cr
crackstreams solved puzzle No#mnn1gg;
11'26''
gu
guest solved puzzle No#eqqer4;
12'21''
Av
Ava solved puzzle No#mnn1gg;
18'24''
fa
farmstand solved puzzle No#kdd052;
19'19''
an
anonymous solved puzzle No#0xxrqw;
3'52''
wa
warranty solved puzzle No#mnn1gg;
5'54''
Do
Donate solved puzzle No#eqqer4;
15'24''
in
insurance solved puzzle No#g44564;
16'16''
be
betmgm solved puzzle No#0xx592;
17'52''
pr
programs solved puzzle No#211vd5;
18'7''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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