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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/eqv0q7

Latest score list for #eqv0q7

gu
guest a second ago
7'47''
an
anonymous 13 minutes ago
17'6''
Ga
Gas 38 minutes ago
16'39''
Ja
James 14 minutes ago
11'29''
se
sell cash 32 minutes ago
6'46''
an
anonymous 27 minutes ago
17'57''
se
semrush 27 minutes ago
12'22''
Av
Ava 30 minutes ago
15'8''
We
Weight loss an hour ago
13'6''
an
anonymous 2 hours ago
8'58''

Latest score list for Mirror Akari

fi
finance solved puzzle No#822e22;
7'52''
an
anonymous solved puzzle No#reen1j;
8'35''
mo
motivation solved puzzle No#0xxqv8;
10'6''
ph
phone solved puzzle No#kdd052;
15'15''
gu
guest solved puzzle No#kdd052;
13'58''
an
anonymous solved puzzle No#zvvxxy;
14'22''
an
anonymous solved puzzle No#kdd052;
18'30''
pr
programs solved puzzle No#0xx592;
15'42''
gu
guest solved puzzle No#211me9;
4'15''
gu
guest solved puzzle No#xzz77d;
5'22''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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