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Mirror Akari(Evil) https://gridpuzzle.com/mirror-akari/ezwk2

Latest score list for #ezwk2

gu
guest 刚刚
5'25''
gu
guest 11分钟前
6'27''
gu
guest 10分钟前
13'0''
do
doctors 39分钟前
15'37''
in
injury 一小时前
10'50''
Cl
Claim 38分钟前
9'45''
pe
petrol 一小时前
19'57''
ma
masters 一小时前
19'58''
gu
guest 2小时前
4'55''
Av
Ava 57分钟前
5'38''

Latest score list for Mirror Akari

an
anonymous solved puzzle No#e90xg;
12'31''
an
anonymous solved puzzle No#1jx0k;
10'4''
re
realtor solved puzzle No#wg0g2;
13'18''
ma
makeup solved puzzle No#22yxd;
7'7''
Cl
Classes solved puzzle No#8drx4;
19'37''
fa
family solved puzzle No#9dgdr;
10'11''
gu
guest solved puzzle No#220j8;
6'59''
Em
Emma solved puzzle No#ry5xg;
9'44''
ma
makeup solved puzzle No#1jx0k;
18'45''
mo
motivation solved puzzle No#220j8;
11'32''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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