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Mirror Akari(Hard) https://gridpuzzle.com/mirror-akari/gvxk4

Latest score list for #gvxk4

Cl
Claim vor einer Sekunde
8'21''
Ch
Charlotte vor 10 Minuten
4'51''
gu
guest vor 9 Minuten
17'46''
fa
farmstand vor 14 Minuten
15'32''
re
realtor vor 16 Minuten
15'45''
sp
specialist vor 43 Minuten
6'37''
ph
photography vor 55 Minuten
18'12''
an
anonymous vor einer Stunde
9'48''
gu
guest vor 2 Stunden
19'4''
gu
guest vor 2 Stunden
8'32''

Latest score list for Mirror Akari

da
damage solved puzzle No#kd5dvq;
12'58''
pr
premium solved puzzle No#zddnm;
14'37''
se
settlements solved puzzle No#zddnm;
3'37''
mo
mortgage solved puzzle No#7p66nj;
10'48''
cr
credit solved puzzle No#7w1kk;
16'11''
an
anonymous solved puzzle No#zddnm;
13'55''
fr
freelance solved puzzle No#7p6524;
18'40''
wa
warranty solved puzzle No#pnr6d0;
19'36''
fi
finance solved puzzle No#6kz55;
16'44''
an
anonymous solved puzzle No#xzegex;
9'3''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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