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Mirror Akari(Medium) https://gridpuzzle.com/mirror-akari/jz0v1

Latest score list for #jz0v1

Em
Emma vor einer Sekunde
12'1''
Pr
Prestashop vor 5 Minuten
5'33''
fa
family vor 37 Minuten
5'26''
te
teriyaki vor 11 Minuten
17'7''
gu
guest vor 57 Minuten
8'4''
Ol
Olivia vor einer Stunde
9'20''
gu
guest vor einer Stunde
3'20''
an
anonymous vor einer Stunde
6'52''
Cl
Classes vor einer Stunde
11'16''
se
settlements vor 2 Stunden
17'52''

Latest score list for Mirror Akari

ph
photography solved puzzle No#1pvp6;
13'12''
Co
Conference solved puzzle No#1p2jd;
12'30''
be
betting solved puzzle No#65rnx;
16'8''
de
degree solved puzzle No#65rnx;
6'9''
an
anonymous solved puzzle No#51yxd;
19'46''
Pa
Paintless solved puzzle No#9q09r;
11'32''
st
stock price solved puzzle No#p6qyr;
7'35''
re
realtor solved puzzle No#8kyr5;
15'34''
gu
guest solved puzzle No#1p2jd;
3'20''
Sh
Shopify solved puzzle No#4d8y8;
17'50''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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